FL Studio XXL
"The Ultimate Studio Environment & is the most complete virtual studio 999
tracks! currently available! in a total package!."
Welcome as we try to give you a in sight on how easy it is to work in this Studio
Environment. 1st read all the Features all
that waits for you! in this Studio Environment in FL Studio XXL. 2nd learn step by step on
how to make a song, a track.
Sound Card specs:
"X-Fi Fatal1ty"
also provides
stunning 109dB SNR
audio quality plus
recording capabilities
in resolutions from
44.1kHz to 96kHz. !
On this PAGE are:
1st read all the Features. | 2nd
learn step by step on how to make a song, a track.
1st:
XXL Edition Plus features:
Sytrus Synthesizer SimSynth Live, a powerful synthesizer
DrumSynth Live, a drum synthesizer
FL SoundFont Player, an advanced sampler which can load SoundFont2 instruments/drumkits
collections.
FL DX-10, a 8-voice polyphonic FM synth
VideoPlayer for synchronized playback of video content inside FL Studio.
2.4 Gb DVD Sample Collection. A huge collection of over 2,4 GB of high quality samples,
ready to be used with FL Studio and its plugins. This DVD is a collection of the best
samples coming from SampleFusion Sample CD collection.
New Plugins:
FPC - FL Studio MPC, a new self-contained drum machine plugin, similar to the hardware
Akai MPC unit, coded & optimized for the FL Studio platform.
WaveShaper - Graph based distortion with super sampling. WaveShaper is a wave distortion
effect which maps input to output values using flexible spline-based graph.
VideoPlayer - Synchronized playback of video content inside FL Studio. (XXL Only)
Improved Plugins:
Granulizer is vastly improved (supports transients, new key-to modes). Granulizer is a
generator plugin that utilizes the granular synthesis technology.
Sytrus adds global envelopes, new curve types and more.
FL Studio Slicer is improved to support the new slicing engine & time stretching
capabilities.
DrumSynth Live now supports up to 120 patches at once.
New Tools:
New powerful Arpeggiator tool in piano roll. The Piano Roll Arpeggiator tool allows you
to apply arpeggio effect to your scores based on fully customizable arpeggio scores and a
set of additional options.
New Drum Flam tool in the Piano Roll.
Note legato and Articulation tool in the Piano Roll.
Brush tool added to the Event Editor.
Other New Features:
New real-time interpolation options for high-quality real-time playback.
New option to render audio files with note slice markers.
Tempo tapping added to tempo's right-click menu.
MP3 files can be loaded into sampler channels and audio clips.
Added support for Hercules DJ Console (when set in MIDI mode, endless
knobs, coupled switches, special switches & middle jog work).
Key Features:
FL Studio Edition & Producer Edition, XXL! both feature:
Advanced sequencing methods allowing quick entering of realistic drum loops (step
sequencing grid) and composing complex instrumentals (advanced piano roll, arpeggiator,
keyboard tracking, real-time gate).
Ability to function as a VSTi, DXi and a ReWire client.
Ability to host ReWire clients.
Open architecture allowing third-party software instruments (enhanced proprietary FL
instruments standard, VSTi and DXi2) and effects (enhanced proprietary FL effects
standard, VST, VST2 and DirectX).
Effects: A full set of high-precision mastering and special effects filters: reverb,
compressor, procedural equalizer, distortion, phaser, flanger, bass boost, delay line and
other.
Understanding FL Studio is easy when the logical sequence of activities to create a music
track are clear in your mind. There are five main steps, outlined below:
Instrumentation Instruments/generators make the sounds used in the song
and are arranged vertically in the Channel window. In the example above, the instrument
interfaces are 'collapsed' into buttons down the left side of the window. To open
an instrument interface left-click on the Channel button. Instruments can be
native FL plugins, samples or 3rd party virtual synthesizers (VSTi, DXi etc). Think of the
Channel window as a rack of synthesizer/sampler modules.
Composition/Sequencing The musical elements are
played live via MIDI keyboard or entered manually in the Step Sequencer or Piano Roll (not
shown). To the right of each instrument button in the Channel window is either a
step-sequencer display (the rows of squares) or a mini-preview of a Piano Roll (green
lines). Step Sequencers and Piano Rolls are interchangeable for each Channel, starting as
Step Sequencers by default. Step Sequencers and Piano Rolls hold the note data for the
instrument they are associated with. Step-sequencer 'steps' are accessed by
left-clicking the squares to turn them on or right-clicking to turn them off (great for
percussion programming). To open an existing Piano Roll Left-click
directly on the mini-preview window. To create a new Piano roll
Right-click on the Channel button and select 'Piano roll' from the pop-up
menu. The notes from either of these sequencer types drive each instrument with up to 999
unique sequence stacks, known as patterns. In the example above,
Pattern '1' (the entire Channel window data) consists of two Piano rolls and one Step
Sequencer pattern. As you step through the patterns (using the Pattern Selector) the
appearance of the channel window will change to reflect the note data associated with each
pattern. The length of each pattern is determined by the number of bars covered by the
longest note sequence or automation data.
In-depth
info
Arrangement - The next step is to arrange and repeat pattern
blocks in the upper Play List window (see above) along with any controller data
and audio clips, such as track length vocals (lower Play List window). This pattern
arrangement process allows you, for example, to re-use a 2 bar drum loop throughout the
song without the need to enter the basic note data into the sequencer over and over. However,
FL Studio is not limited to pattern based sequencing: There is nothing to stop
you entering an unused pattern block into the Play List and then entering/playing in
song-length data (patterns). In this way FL Studio can be used as a 'track based'
sequencer, a pattern based sequencer or a combination of the two.
Mixing - The sound from the Channel instruments is routed through the
Mixer where levels are set and Effects (FX) are added, such as reverberation (reverb),
chorus and delays. Almost all aspects of the mix are automatable so fader movements and
knob changes can become part of the overall performance. The Mixer is also the place where
external audio from a microphone, guitar or synthesizer can be recorded
along with the internal instruments. The recorded sound is displayed in the lower part of
the Play List as an Audio Clip
Exporting/Rendering - The final mix is exported from FL Studio to .WAV
or MP3 file format by selecting the export option from the file menu in a non-real time
process called rendering. Please note that if you want to make an Audio CD you need to
render 44.1 kHz WAV files. FL Studio does not burn Audio CD's, you will need to use a 3rd
party application for that.
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